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Public Statement on Disciplinary Action Against Participant Flynn “Deluxe” Smith

Public Statement on Disciplinary Action Against Participant Flynn “Deluxe” Smith

The Esports Integrity Commission (ESIC) is dedicated to maintaining the highest standards of integrity and fair play within the esports industry. In the interest of transparency and public confidence, we are issuing this statement to inform the public about a recent disciplinary action taken against a participant in an esports event.

Overview of the Case

During the a match played on 24th February, esports participant Flynn “Deluxe” Smith was alleged to have engaged in corrupt behavior, which contravened the ESIC Anti-Corruption Code. As part of our commitment to ensuring integrity in esports, ESIC initiated an investigation into the matter. Due to intervening factors, ESIC could not make a public statement on the matter until this point in time.

Investigation and Charges

Our comprehensive investigation into the matter involved examining match footage, reviewing betting patterns, and conducting interviews with relevant parties. While we must maintain confidentiality to protect the integrity of the investigation, we can share that the evidence collected pointed to Mr. Smith’s involvement in activities that contravened articles 2.1.1 and 2.1.2 of the ESIC Anti-Corruption Code. These activities include improper influence on match outcomes and involvement in corrupt betting practices. The gathered information was subsequently presented to Mr. Smith in a Notice of Charge.

Resolution and Sanction

After reviewing the charges and evidence, Flynn “Deluxe” Smith accepted the charges and agreed to a plea bargain arrangement. Consequently, he is subject to a two-year ban from participating in any capacity in events organized by ESIC Members. The ban is effective from 4th April 2023 until midnight 3rd April 2025.

ESIC’s Commitment to Integrity

ESIC remains steadfast in our commitment to maintaining the highest standards of integrity in esports. We will continue to conduct investigations and impose sanctions when necessary to protect the integrity of the industry. We also encourage the esports community to actively participate in promoting fair play and integrity in esports.

Conclusion

We appreciate the esports industry’s support in maintaining the integrity of the industry and fostering a fair, competitive environment for all participants. If you have any inquiries or concerns related to this statement, please feel free to contact us at This email address is being protected from spambots. You need JavaScript enabled to view it..

Public Statement on Disciplinary Action Against Participant Joel “Joel” Holmlund

Public Statement on Disciplinary Action Against Participant Joel “Joel” Holmlund

Introduction

The Esports Integrity Commission (ESIC) has taken decisive action to provisionally suspend Mr. Joel “Joel” Holmlund, a professional esports player, formerly of team Godsent, from all ESIC Member events in light of evidence available corroborating allegations of his multiple breaches of the ESIC Anti-Corruption Code.

Overview of the Case

It is alleged that Mr. Joel Holmlund, while being a professional player for the team Godsent, engaged in corrupt behavior contravening the ESIC Anti-Corruption Code during his participation in the BetBoom Playlist Urbanistic event, and separately in the IEM Dallas 2023 (Europe Closed Qualifier) involving Counter-Strike: Global Offensive (CS:GO), for the following infringements:

  1. Between the period of 27 March 2023 to 28 March 2023, Mr. Holmlund placed bets on matches he was playing in;
  2. On 31 March 2023, Mr. Holmlund placed two bets against his own team in one match; and
  3. Between the period of 29 March 2023 to 1 May 2023, Mr. Holmlund proceeded to place 17 bets on various CS:GO matches.

Although the tournament related to item 1 was not an ESIC member event tournament, the ESIC Codes allow ESIC to issue a Rejection Order pursuant to item 2.A.2 of the Anti-Corruption Code. The tournament related to item 2 was an ESIC member event, and the ESIC Codes give ESIC jurisdiction. This sanction will be issued to all ESIC members and may be adopted by other third parties at their discretion.

Investigation and Charges

Our comprehensive investigation into the matter involved examining:

  1. Records of individual bets placed during specific events.
  2. Multiple account registrations and their associated details.
  3. Digital footprints, including IP addresses, device IDs, and browser information.
  4. Linkages between the betting accounts and various social media platforms.
  5. Betting patterns in relation to specific esports matches and in-game performance.
  6. Records of bets placed on various esports matches.
  7. Patterns of betting behavior in relation to professional participation.

ESIC is grateful for the cooperation of our Anti-Corruption Supporter member betting operators for providing this evidence.

After collating and reviewing the evidence in light of the allegations, Mr. Holmlund was charged with a breach of ESIC’s Anti-Corruption Code, particularly:

2.1 Corruption:

2.1.1 Fixing or contriving in any way or otherwise influencing improperly, or being a party to any effort to fix or contrive in any way or otherwise influence improperly, the result, progress, conduct, or any other aspect of any Match.

 2.2 Betting:

2.2.1 Betting on any CS:GO Match, including matches that you were a professional participant in  as detailed in the infringements above.

2.2.2 Facilitating, aiding, abetting or otherwise assisting any party in committing acts described in 2.2.1.

2.2.3 Failing to disclose to the ESIC a full and true disclosure of all the facts and circumstances with respect to acts described in 2.1 and 2.2.

And further offences under the ESIC Code of Conduct articles as follows;

2.4.5 Where the facts of the alleged incident are not adequately or clearly covered by any of the above offences, conduct that brings Esport, the Game, Event, ESIC or a Member into disrepute.

Mr. Holmlund was served with a Notice of Charge on 30 August 2023 and given an opportunity to respond. After denying the charges in reply, ESIC gathered additional evidence to assess the veracity of his denials.

Considering the gravity of the allegations, Mr. Holmlund’s current active participation in an ESIC-affiliated event, and being satisfied with the compelling evidence presented in its further investigation, ESIC has elected to suspend Mr. Holmlund via a Rejection Order Notice. While the suspension stands, ESIC remains open to reevaluation should Mr. Holmlund present new evidence by 6 October 2023.

Sanction Duration

At the time of publication, as the Rejection Order Notice has not been finalised, ESIC will reserve the disclosure of the duration of the ban on participation in ESIC member events to be imposed. ESIC will make a further statement on or after 6 October 2023 to confirm the final outcome of the investigation.

The ESIC Open Matters Register, found on the ESIC website, will facilitate any further public updates about this matter as published by ESIC from time to time, and at its discretion.

Esports Officially Recognized As A Sport In India

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In a major win for the Esports community in India, the Indian government has officially recognised Esports as one of the sports.
 
Esports will now fall under the purview of India’s Ministry of Youth Affairs and Sports while the broader gaming industry will be governed by India’s Ministry of Electronics and Information Technology. The change clearly establishes Esports as a sport from the generally perceived category of gaming.
 
Esports’ inclusion in the multi-sports category by the Indian government also means that the recognised Esports tournaments might attain the same status as other offline sporting events in the country, like national-level tournaments.
 
Congratulating the Indian Esports community, Mr. Kenneth Fok, President of the AESF said, “Today is a great day for Esports enthusiasts - fans and athletes alike. The AESF is thrilled to wish a heartiest congratulations to the Indian Esports family. This is no mean feat which redefines the sport and allows a broader range of athletes to see themselves represented on a global stage.” 
 
“Under the exceptional leadership and support by the President of India, Hon’ble Smt. Droupadi Murmu ji and Prime Minister of India, Hon'ble Modi ji, I am sure this is just the beginning, and we would also like to convey our utmost excitement for the Indian Esports scene moving forward,” he added.
 
Reacting to the news, Lokesh Suji, Director, Esports Federation of India & Vice President of the Asian Esports Federation (AESF) said, "Great news for us to begin the New Year. We have been constantly working on establishing the difference between Esports and Gaming, and finally, our efforts have been fulfilled. We welcome this announcement by our government under the leadership of Hon'ble PM Modi ji, which will open new avenues to pour in more investment opportunities in this booming industry. From now onwards, we will have to build the proper infrastructure, training facilities and coaching for our young Esports athletes. Only a short time until we see Esports being placed in the same league as cricket, football, basketball, etc. and having similar fan power, scale and craze.”
 
Esports competed at the 2018 Asian Games as a demonstration sport, where Indian HearthStone athlete, Tirth Mihta, bagged a bronze medal. Esports will debut as an official medal sport at the 2022 Asian Games in Hangzhou. 

Venezuelan Federation of Electronic Esports - IESF's Member Nation

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To succeed in our mission to create a united World Esport we need really big support and the biggest support we get is from our 111 Member nations, national federations from all around the world!

It’s really important to show you who are our Member Nations!

Today we are presenting the Venezuelan Federation of Electronic Esports.

Macedonian Esports Federation - IESF's Member Nation

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To succeed in our mission to create a united World Esport we need really big support and the biggest support we get is from our 109 Member nations, national federations from all around the world!

It’s really important to show you who are our Member Nations!

Today we are presenting the Macedonian Esports Federation!

Russian Esports Federation - IESF's member nation

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To succeed in our mission to create a united World Esports we need really big support and the biggest support we get is from our 109 Member nations, national federations from all around the world.

It’s really important to show you who are our Member Nations!

Starting with the Russian Esports Federation, one of the oldest esports federations in the world!

Promod Esports becomes an ESIC Member

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ESIC is delighted to welcome Promod Esports into membership, supporting ESIC’s mission towards a uniform standard for integrity in esports. As part of its membership, Promod Esports will integrate ESIC’s integrity codes and standards into its esports operations, encouraging fair play and sporting integrity across their platforms. Joining a long list of industry leaders in membership, Promod Esports reinforces their operational commitment to competitive integrity, youth protection, and commercial viability of the international esports industry.

IESF continues to unite the world of Esports with acceptance of three new continental federations

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The International Esports Federation has announced the PanAmerican Esports Confederation (PAMESCO), the European Esports Federation (EEF) and the African Esports Association (AESA) as the latest Continental Esports Federations to join the World Esports Family.

With the signing of these three regional federations, IESF has now unified all continents in the world. Driven by its values of unity, inclusion, and respect, IESF believes this kind of international cooperation will advance the growth of professional Esports, streamline organizational structure and support the development of smaller nations in the PanAmerican, European and African regions.

ESIC Update Regarding NA ESEA Match-Fixing Investigation

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OVERVIEW:

For some time now, ESIC has been investigating several instances of match-fixing behaviour which took place in the North American region amongst CS:GO players participating in an ESEA tournament series. While this investigation is still ongoing, ESIC has made this release for the purposes of issuing an interim update.

To date, this investigation has been subject to significant cooperation with law enforcement agencies, anti-corruption supporters, and other stakeholders in order to ensure that the behaviour being perpetrated is thoroughly investigated and prosecuted under ESIC’s Anti-Corruption Code.

As of the date of this interim release, ESIC announces sanctions against three participants and is still in the process of conducting 34 additional investigations relating to this matter.

Notably, ESIC has observed compelling evidence that suggests that organised crime groups and foreign betting syndicates were involved in fraudulent activities during the course of Season 35 of the ESEA Premier: North America.

Public Statement on Assessment of Out-of-Time Appeal by Allan “Rejin” Petersen

Public Statement on Assessment of Out-of-Time Appeal by Allan “Rejin” Petersen

Introduction

The Esports Integrity Commission (ESIC) remains resolute in its mission to maintain fairness, integrity, and transparency within the esports industry. In alignment with our commitment, we have meticulously reviewed an out-of-time appeal submitted by Allan “Rejin” Petersen in May 2023, concerning a sanction originally imposed in 2020. The substance of the appeal was related to the post-facto Valve RMR sanction imposed by Valve independently and in response to ESIC’s original sanction. Importantly, the result of ESIC’s review does not modify the ESIC-imposed sanction but significantly affects the post-facto Valve RMR sanction.

Overview of the Appeal

Mr. Petersen was initially assigned 8 demerit points as a result of ESIC’s investigation into his involvement and incorrect response to the CSGO coach bug. This decision was reached after a comprehensive investigation, and the demerit points assigned to Mr. Petersen were subsequently and independently recognized by Valve and translated into a secondary Valve RMR sanction banning Mr. Petersen from Valve Majors for life.

While the original sanction by ESIC remains unaltered our adherence to the principles of natural justice and equitable treatment prompted the acceptance of the appeal, even though it was submitted almost three years after the initial sanction was imposed. The ESIC Independent Appeal Panel and the ESIC Commissioner have conducted an exhaustive review of the case, considering new evidence presented by Mr. Petersen.

Mr. Petersen has successfully substantiated that the extent of the bug exploitation was not as initially calculated. Acknowledging this new evidence and in pursuit of equity and fairness, the demerit points assigned to Mr. Petersen have been recalculated and reduced from 8 to 5.

Implications of Appeal Result

It is important to note that this recalibration does not modify the ESIC-imposed sanction (meaning ESIC in this statement is not modifying its initial sanction) but significantly affects the post-facto Valve RMR sanction. The revised demerit points alleviate the lifetime ban from Valve Majors, imposing a restriction from 5 Majors instead. Following this period, Mr. Petersen will regain eligibility to coach in subsequent Majors.

Importantly, ESIC has communicated the result of the appeal to Valve and has received notice that the result of the appeal has been accepted by Valve.

Acknowledgements

ESIC extends its appreciation to Valve for facilitating open and collaborative communications on this matter and for reviewing and accepting the appeal.

ESIC also acknowledges Mr. Petersen for his cooperation and transparency throughout the investigation process. His prompt admission and invaluable contribution, notably being one of the first coaches to disclose the existence of the bug, were instrumental in facilitating our inquiry.

ESIC is unwavering in its commitment to safeguarding the core values of the esports industry and will continue to implement rigorous measures to ensure fairness and integrity. Our resolve to uphold the highest standards of integrity within the esports industry remains steadfast.

IOC commissions for 2023: gender equality reaffirmed and new IOC Esports Commission announced

IOC commissions for 2023: gender equality reaffirmed and new IOC Esports Commission announced

The potential to engage new audiences

Marking the latest step in supporting the development of virtual sports within the Olympic Movement, the establishment of the Esports Commission, chaired by IOC Member David Lappartient, who led the IOC Esports Liaison Group until the creation of the new Commission, underlines the IOC’s recognition of the tremendous potential that esports have to engage new audiences and provide new opportunities for athletes and fans alike.

Virtual and simulated sports have become an increasingly important part of the sporting landscape in recent years. The IOC has already been exploring this potential through initiatives such as the Olympic Esports Week, which was held for the first time in Singapore from 23 to 25 June, and the Olympic Esports Series, which invited both professional and amateur players from across the world to compete in virtual sports competitions.

The IOC believes that virtual sports have the potential to complement and enhance the traditional Olympic sports, and that they can provide new opportunities for athletes and fans to participate in the Olympic Movement,” said President Bach. “We believe that virtual sports can help to promote the values of excellence, friendship and respect that are at the heart of the Olympic Games, and that they can inspire young people around the world to get involved in sports and to lead active and healthy lifestyles.”

Gender equality across IOC commissions

The IOC commissions play a vital role in the organisation’s work, focusing on specific subject areas and making recommendations to the IOC President, the Executive Board and the IOC Session. The composition of each commission includes IOC Members and a range of external experts.

President Bach once again maintained gender equality across the commission positions for 2023, highlighting the organisation’s efforts to foster gender equality and inclusion throughout the sports movement. The IOC continues to lead by example in regard to corporate citizenship, which was one of the key recommendations of its strategic roadmap, Olympic Agenda 2020+5.

Of the 583 positions on the IOC commissions, 287 are occupied by men and 296 by women. This represents a substantial increase in female representation since 2013, when only 20 per cent of commission positions were held by women.

Chairs ensure consistent approach

Almost all of the already existing IOC commissions will retain the same chairperson as last year, ensuring a consistent approach in fulfilling their mandates. 14 chairs of the 33 commissions are female, which makes it 42.42 per cent.

The only recent changes were the appointments of IOC Member Karl Stoss as Chair of the Future Host Commission for the Olympic Winter Games and of IOC Executive Board member Kristin Kloster as the Chair of the Coordination Commission for the XXV Olympic Winter Games Milano Cortina 2026, both replacing members who resigned from their position.

The President also appointed two additional independent members to the IOC Advisory Committee on Human Rights, to reinforce the expertise of the body in the field of business and human rights – namely Ms Rebeca Grynspan Mayufis and Ms Alexandra Guáqueta.

Ms Grynspan Mayufis is a Costa Rican economist who has been serving as Secretary General (SG) of the United Nations Conference on Trade and Development (UNCTAD) since 13 September 2021. Before that, she held various official positions in the UN system and in her country – including as Vice-President and Coordinating Minister of Social Affairs of Costa Rica (1994-1998).

Ms Guáqueta is a Colombian national who currently leads the global social impact and human rights function at a multinational consultancy firm that focuses on sustainability. Prior to her current role, Ms Guaqueta held various positions related to social standards – including as a member of the UN Working Group on Business and Human Rights (2011-2015).

The next IOC Commissions Week, which sees all the IOC commissions meet to discuss their specific subject areas, will be held remotely in November.

Sportsflare joins ESIC as an Anti-Corruption Supporter

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Sportsflare is the latest company to join ESIC in its fight against betting fraud and corruption in esports, joining over 40 Anti-Corruption Supporters around the world. Being an Anti-Corruption Supporter, Sportsflare will assist ESIC in investigating suspicious betting activity across their betting platform, endorsing ESIC’s greater effort against match-fixing and betting fraud within esports.

LawInSport Weekly News Recap - 24 September

LIS News Roundup

Welcome to LawInSport’s weekly News Roundup.  This recap highlights this week’s news pieces from across the world of sport. For further updates, please visit our news section.

We hope you find this useful. If you have any related questions or feedback, please don’t hesitate to contact us. 

LawInSport Weekly News Recap - 17 September

LIS News Roundup

Welcome to LawInSport’s weekly News Roundup.  This recap highlights this week’s news pieces from across the world of sport. For further updates, please visit our news section.

We hope you find this useful. If you have any related questions or feedback, please don’t hesitate to contact us. 

Riot Games provides Annual Diversity and Inclusion Progress Report - August 2021

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Since we started our D&I journey, we made a promise to keep you updated on our progress. We created this report to share that journey which includes both our accomplishments and the challenges we still need to overcome. There is much work to be done not just at Riot Games, but across the industry. It is our collective responsibility to make our workplaces inclusive and safe not just for a handful of people, but for all of us.  

ESIC Launches ‘Transparency Initiative’ to Bolster Visibility of Investigative Work and Outcomes

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OVERVIEW:                                 

  • ESIC is an integrity body that oversees member events across a variety of different esports titles. ESIC administers (on average) 15-30 investigations concurrently at any one time.
  • Due to ESIC’s current (but resolving) resourcing constraints, it is often limited to functions that are essential to its investigatory activity and therefore has on occasion not held the capacity to provide convenient updates to the public on ongoing matters in a timely manner.
  • Irrespective of resourcing constraints, most of the matters that ESIC is currently investigating are highly sensitive and confidential and publicity about them could not only undermine the investigation itself, but also potentially damage the reputation of innocent parties subsequently found to have not participated in corrupt activity. ESIC therefore exercises a high degree of caution in making any statement about ongoing matters.
  • However, ESIC is aware that the growing public interest in its activities and demand for information to be made available is something that it needs to resolve. It is important that ESIC provide a reliable and proportionate level of insight into the activities it undertakes so as to bolster public confidence in the integrity of esports and of ESIC as its guardian.

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